4dsdev
Views: 614,249 Main | Rules/FAQ | Memberlist | Active users | Last posts | Calendar | Stats | Online users | Search 11-25-17 02:44 AM
Guest:

Main - Posts by wermy


wermy
Posted on 09-23-15 05:25 PM, in blargSnes -- SNES emulator for the 3DS Link | #428
Posted by Osakasan
Just registered here, i'm using last build on my OG 3DS and wondered if the project is still in development, since it's been... 4 months? since 1.3 it seems.

I'm actually editing the gbatemp compatibility wiki with games i'm trying. Am i doing anything wrong or does almost no fighting game works correctly? At least the good ones. Power Instinct can't get past main menu, Killer Instinct loads at random, Super Street Fighter II has glitched sprites, and so on.

Are there news about the advancements of this emulator?


I'd be really interested to know this as well. I've got a savegame for a link to the past that I'd love to load up but it's a known issue that it hangs on 1.3 when you select a save game :\

wermy
Posted on 09-29-15 09:24 AM, in blargSnes -- SNES emulator for the 3DS Link | #438
Posted by StapleButter
if (SNES_Status->ScreenHeight == 239)
{
x1 = 1.0f; x2 = 240.0f;
}
else
{
x1 = 8.0f; x2 = 232.0f;
}
y1 = 54.0f; y2 = 346.0f;
break;

suggested screen mode for blargSNES. keeping note here



I guess that's a roundabout way of saying "Yes I'm still working on it."....? ;)


Main - Posts by wermy

Page rendered in 0.037 seconds. (2048KB of memory used)
MySQL - queries: 22, rows: 63/63, time: 0.030 seconds.
[powered by Acmlm] Acmlmboard 2.064 (2017-11-20)
© 2005-2008 Acmlm, Xkeeper, blackhole89 et al.