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Main - Posts by profi200

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profi200
Posted on 11-30-15 10:46 AM, in Questions? and Private Update Server Link | #803
1. No.
2. Not going to work because 1. Besides that we still have gamecard titles which can be used as entrypoint.

There is no defect in tmd. Nintendo simply fucked it up and does not check the version after installing again. For this to work however it must pass installation time checks which a modified tmd will not so it requires disabled signature checks. If installed however it will run even on sysNAND. This way you can theoretically make a 3DS system Nintendo can never update again.

Btw: Why do people use some random upload sites instead of something like Dropbox?

profi200
Posted on 12-14-15 10:56 AM, in Get BOOTROM/Key Scrambler? Link | #828
For hb neither of those matters. It is only interesting for pirates (mainly) and for the sake of fully documenting the hw.

profi200
Posted on 12-22-15 02:38 PM, in Decrypting SD DSiWare Exports? Link | #839
Don't really see the need for this if you just can decrypt twln. The effort to implement this is not worth the gain.
The required AES keyslot is documented on the AES Registers page.

profi200
Posted on 12-22-15 08:30 PM, in Decrypting SD DSiWare Exports? Link | #841
No, look again. There is a special keyslot just for DSi Ware exports en-/decryption.

profi200
Posted on 12-25-15 06:28 PM, in Would It Be Possible to Have an Exploit Via Removing the SD card? Link | #844
Crash is not immediately equal to a vulnerability.
What one wants is a vulnerability which let's us control data and this does not so no.

profi200
Posted on 01-01-16 06:01 PM, in blargSnes -- SNES emulator for the 3DS Link | #850
blargSnes does not yet support remapping controls. It is hardcoded. I think that is very low priority on the list. First comes better compatibility and speed improvements.

profi200
Posted on 01-23-16 08:56 PM, in blargSnes -- SNES emulator for the 3DS Link | #900
You should use the new, slightly changed rsf format: https://gist.github.com/jakcron/47392b861657746d8448

And also stripping elfs is not needed anymore :)

profi200
Posted on 01-23-16 09:45 PM, in blargSnes -- SNES emulator for the 3DS Link | #903
https://github.com/smealum/ctrulib/blob/feb0b095e084df22a7626ecb0961d5ba51d9487d/libctru/source/ndsp/ndsp.c#L400

For CIA versions you must dump and place the binary there.

profi200
Posted on 01-25-16 01:12 PM, in blargSnes -- SNES emulator for the 3DS Link | #913
Just linking the issues page here: https://github.com/StapleButter/blargSnes/issues/30

Found these problems while trying a build from the veryhard branch.

profi200
Posted on 02-04-16 10:08 AM, in [Question]Reserve memory for arm9 Link | #929
Write better code i guess? We have size problems too but *all* you mentioned fits perfectly in the usable ITCM mem.

profi200
Posted on 02-09-16 06:51 PM, in How to access ssl:C service? Link | #936
ssl:C is not included in ctrulib and is also not so good documented: https://www.3dbrew.org/wiki/SSL_Services

Why do you need it?

profi200
Posted on 02-21-16 09:53 AM, in Is it possible to use the GPU from the sys core thread? Link | #947
Do you move the flush/swap/wait for VBlank stuff too? Otherwise i'm not sure why this should not work on sys core threads.

profi200
Posted on 02-28-16 07:15 PM, in blargSnes -- SNES emulator for the 3DS Link | #952
Don't give up! I'm sure there is a way to do it correctly.

profi200
Posted on 02-28-16 07:30 PM, in blargSnes -- SNES emulator for the 3DS Link | #954
It's a matter of having good ideas how it could be done at this point i guess :p Maybe it could help if you talk with people which know the SNES hw as good as you do or better. They may have ideas you did not think of yet.

profi200
Posted on 02-28-16 07:50 PM, in blargSnes -- SNES emulator for the 3DS Link | #956
The hw renderer is not bad at this point. The problems i found with it before in older official releases seem to have disappeared on discostews fork. The GPU is not 100% documented yet so maybe we have luck and it has still a few surprise features which can help blargSnes. I don't know.

I guess to get the sw renderer faster you would need to sacrifice code safety and write messy code.

profi200
Posted on 03-02-16 04:34 PM, in IRC servers / moving #3dsdev? Link | #960
As said on IRC i'm for a move but if the core presence does not move it is useless sadly.

profi200
Posted on 03-02-16 04:43 PM, in IRC servers / moving #3dsdev? Link | #963
What if the bot is down half the time or can't redirect everything because the network is splitted again? Welcome to EFnet.

profi200
Posted on 03-02-16 04:50 PM, in IRC servers / moving #3dsdev? Link | #965
Yeah, no. There is no reliable server on EFnet.

profi200
Posted on 03-04-16 05:34 PM, in BrewMan - homebrew browser and installer Link | #971
Nice, nice. Gonna try this out.

Can you list currently known bugs?

profi200
Posted on 03-04-16 06:17 PM, in BrewMan - homebrew browser and installer (rev. 2 of 03-04-16 06:19 PM) Link | #973
Works good. Only thing i noticed is the download speed is like wtf. Got only 60 KB/s max. Or at least that's what it says. All downloads finished pretty fast. Initial downloading of the database took 1-2 minutes.
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