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Main - Posts by xerpi |
xerpi |
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Newcomer Normal user Level: 5 Posts: 1/4 EXP: 492 Next: 37 Since: 11-11-14 Last post: 3291 days ago Last view: 3290 days ago |
Hi there, I coded a CHIP-8 emu for the 3DS a few months ago, but ctrulib has seen lots of changes since then, so I've updated it to work with the latest ctrulib source.
It's working on the Citra emulator, and I haven't tried it on a real 3DS, so no idea if it works well or not... So here's the code: https://github.com/xerpi/CHIP-3DS I would really appreciate if somebody could test this on a real 3DS, and not just on the PC emulator ![]() Enjoy! |
xerpi |
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Newcomer Normal user Level: 5 Posts: 2/4 EXP: 492 Next: 37 Since: 11-11-14 Last post: 3291 days ago Last view: 3290 days ago |
Posted by StapleButter A Pong game is compiled within the emulator, so no need to put any "ROM" on the SD (currently). |
xerpi |
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Newcomer Normal user Level: 5 Posts: 3/4 EXP: 492 Next: 37 Since: 11-11-14 Last post: 3291 days ago Last view: 3290 days ago |
Here's all the RE I've done to the GPIO module: http://pastie.org/private/b17vatmthopnxufqb5trw
I'm still trying to figure out how the GPIO registers work. |
xerpi |
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Newcomer Normal user Level: 5 Posts: 4/4 EXP: 492 Next: 37 Since: 11-11-14 Last post: 3291 days ago Last view: 3290 days ago |
Yesterday I finally got the touchscreen working on Linux after porting the RE'd code from the codec and SPI services. I'll post the pseudo-code to get the touchscreen initialized and read from it soon. |
Main - Posts by xerpi |
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