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Main - Getting started - how do I add libs to 3ds devkit? | Hide post layouts | New reply |
Caton |
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Newcomer Normal user Level: 5 Posts: 1/3 EXP: 304 Next: 225 Since: 11-15-15 Last post: 3376 days ago Last view: 3376 days ago |
I downloaded sf2dlib,gl3ds,cmake3ds so how would I install these libs? like where in devkitpro folder?
BTW I'm new here. I'm new to 3ds programming. I must ask if there a lib that supports cgfx 3d model s? and support arc 3ds sounddata? I thought making a 3ds game would be fun to do. I really don't know much about C++ and opengl. |
Syphurith |
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Member Normal user Level: 18 Posts: 44/59 EXP: 26605 Next: 3292 Since: 10-26-15 Last post: 3367 days ago Last view: 3316 days ago |
Eh.. I wanna try the question of lib installation.
Posted by Inside My DevKitPro FolderYou can easily get what i installed by compare the list above with your own. You can: make INSTALL it to DevKitPro root. And include that as -lctru or something else. Or Simply to merge some into existing libraries. Such as copying all include/lib/tools/data/share/bin to devKitARM.. I don't know how to load cgfx, nor GL or C++. And i can not ensure the installation tips always correct.. |
Main - Getting started - how do I add libs to 3ds devkit? | Hide post layouts | New reply |
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