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Main - Getting started - how do I add libs to 3ds devkit? Hide post layouts | New reply


Caton
Posted on 11-15-15 04:22 AM (rev. 5 of 11-15-15 05:54 AM) Link | #721
I downloaded sf2dlib,gl3ds,cmake3ds so how would I install these libs? like where in devkitpro folder?
BTW I'm new here.
I'm new to 3ds programming.
I must ask if there a lib that supports cgfx 3d model s? and support arc 3ds sounddata?
I thought making a 3ds game would be fun to do. I really don't know much about C++ and opengl.

Syphurith
Posted on 11-15-15 05:56 AM Link | #723
Eh.. I wanna try the question of lib installation.
Posted by Inside My DevKitPro Folder
aemstro
citrus
ctrcommon
devkitARM
devkitPro.url
devkitProUpdate.ini
devkitProUpdater-1.5.4.exe
examples
insight
installed.ini
libctru
libgba
libmirko
libnds
msys
Programmers Notepad
uninst.exe
You can easily get what i installed by compare the list above with your own.

You can: make INSTALL it to DevKitPro root. And include that as -lctru or something else.
Or Simply to merge some into existing libraries. Such as copying all include/lib/tools/data/share/bin to devKitARM..

I don't know how to load cgfx, nor GL or C++. And i can not ensure the installation tips always correct..


Main - Getting started - how do I add libs to 3ds devkit? Hide post layouts | New reply

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