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Main - Posts by StapleButter |
StapleButter |
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Member blarg Level: 30 Posts: 61/184 EXP: 151621 Next: 14248 Since: 10-27-14 From: France Last post: 2661 days ago Last view: 2571 days ago |
Please avoid this kind of bumps.
The only solution for working Ninjhax APT would be to have the exploit preserve Cubic Ninja's APT handles and pass them to ctrulib. ____________________ blargSNES -- SNES emu for 3DS More cool stuff |
StapleButter |
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Member blarg Level: 30 Posts: 62/184 EXP: 151621 Next: 14248 Since: 10-27-14 From: France Last post: 2661 days ago Last view: 2571 days ago |
Sure it's possible, but it's going to be quite a bit of work.
Also, why are all your URLs 'hxxps' instead of 'https'? ____________________ blargSNES -- SNES emu for 3DS More cool stuff |
StapleButter |
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Member blarg Level: 30 Posts: 63/184 EXP: 151621 Next: 14248 Since: 10-27-14 From: France Last post: 2661 days ago Last view: 2571 days ago |
Nah, you can post as many links as you like. We don't have these silly "spam prevention" measures here.
I don't know about Emunand, but booting a firmware would be a good starting point. Easier than trying to write a firmware from scratch. ____________________ blargSNES -- SNES emu for 3DS More cool stuff |
StapleButter |
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Member blarg Level: 30 Posts: 64/184 EXP: 151621 Next: 14248 Since: 10-27-14 From: France Last post: 2661 days ago Last view: 2571 days ago |
The board software that powers 4dsdev has been updated. The update brings some modernization and a few new features.
If anything goes wrong, let me know asap. ____________________ blargSNES -- SNES emu for 3DS More cool stuff |
StapleButter |
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Member blarg Level: 30 Posts: 65/184 EXP: 151621 Next: 14248 Since: 10-27-14 From: France Last post: 2661 days ago Last view: 2571 days ago |
You could have made it go away by marking that forum (or all forums) read manually.
But either way, this bug is fixed. ____________________ blargSNES -- SNES emu for 3DS More cool stuff |
StapleButter |
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Member blarg Level: 30 Posts: 66/184 EXP: 151621 Next: 14248 Since: 10-27-14 From: France Last post: 2661 days ago Last view: 2571 days ago |
Seems like an interesting project! Good luck ____________________ blargSNES -- SNES emu for 3DS More cool stuff |
StapleButter |
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Member blarg Level: 30 Posts: 67/184 EXP: 151621 Next: 14248 Since: 10-27-14 From: France Last post: 2661 days ago Last view: 2571 days ago |
This looks related to online functionality, but not entirely sure. Weird.
Maybe Nintendo detected your shit and banned you from their services. That doesn't explain all of it, though. ____________________ blargSNES -- SNES emu for 3DS More cool stuff |
StapleButter |
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Member blarg Level: 30 Posts: 68/184 EXP: 151621 Next: 14248 Since: 10-27-14 From: France Last post: 2661 days ago Last view: 2571 days ago |
All I can think of is something getting stored somewhere else than in the NAND (or in some NAND spot that didn't get affected by your flashes), and fucking things up. Weird.
Unrelatedly, it would be nice if you avoided editing your posts so much just to do little formatting changes We have a preview feature, you can use that. ____________________ blargSNES -- SNES emu for 3DS More cool stuff |
StapleButter |
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Member blarg Level: 30 Posts: 69/184 EXP: 151621 Next: 14248 Since: 10-27-14 From: France Last post: 2661 days ago Last view: 2571 days ago |
No idea. ____________________ blargSNES -- SNES emu for 3DS More cool stuff |
StapleButter |
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Member blarg Level: 30 Posts: 70/184 EXP: 151621 Next: 14248 Since: 10-27-14 From: France Last post: 2661 days ago Last view: 2571 days ago |
So that means that for whatever reason the NFC hardware is fucked.
Or you have the old 3DS NFC module installed. ____________________ blargSNES -- SNES emu for 3DS More cool stuff |
StapleButter |
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Member blarg Level: 30 Posts: 71/184 EXP: 151621 Next: 14248 Since: 10-27-14 From: France Last post: 2661 days ago Last view: 2571 days ago |
It's all happening here now.
also I really need to update the blargSNES page, blarg ____________________ blargSNES -- SNES emu for 3DS More cool stuff |
StapleButter |
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Member blarg Level: 30 Posts: 72/184 EXP: 151621 Next: 14248 Since: 10-27-14 From: France Last post: 2661 days ago Last view: 2571 days ago |
Staplehax basically mixes Ninjhax and libkhax together to provide more capabilities to homebrew, as well as a saner environment.
https://github.com/StapleButter/Staplehax It can load homebrew, but it's still far from done. Original GBAtemp post:
____________________ blargSNES -- SNES emu for 3DS More cool stuff |
StapleButter |
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Member blarg Level: 30 Posts: 73/184 EXP: 151621 Next: 14248 Since: 10-27-14 From: France Last post: 2661 days ago Last view: 2571 days ago |
Kinda usable, considering it can load some homebrew. But couldn't run the homebrew launcher. And there are still other issues with it. ____________________ blargSNES -- SNES emu for 3DS More cool stuff |
StapleButter |
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Member blarg Level: 30 Posts: 74/184 EXP: 151621 Next: 14248 Since: 10-27-14 From: France Last post: 2661 days ago Last view: 2571 days ago |
I'm not even sure I want to continue tbh. ____________________ blargSNES -- SNES emu for 3DS More cool stuff |
StapleButter |
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Member blarg Level: 30 Posts: 75/184 EXP: 151621 Next: 14248 Since: 10-27-14 From: France Last post: 2661 days ago Last view: 2571 days ago |
Posted by Da_GPer It will stay clean. You have my guarantee. Posted by Daggdroppen They are identical. Different file formats, but the code inside is the same. ____________________ blargSNES -- SNES emu for 3DS More cool stuff |
StapleButter |
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Member blarg Level: 30 Posts: 76/184 EXP: 151621 Next: 14248 Since: 10-27-14 From: France Last post: 2661 days ago Last view: 2571 days ago |
Welcome aboard! ____________________ blargSNES -- SNES emu for 3DS More cool stuff |
StapleButter |
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Member blarg Level: 30 Posts: 77/184 EXP: 151621 Next: 14248 Since: 10-27-14 From: France Last post: 2661 days ago Last view: 2571 days ago |
There are the Blowfish init arrays, and the raw key (0x48 bytes). You need to run the Blowfish init on that to get the processed key data (0x1048 bytes). ____________________ blargSNES -- SNES emu for 3DS More cool stuff |
StapleButter |
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Member blarg Level: 30 Posts: 78/184 EXP: 151621 Next: 14248 Since: 10-27-14 From: France Last post: 2661 days ago Last view: 2571 days ago |
The original 0x48 bytes can be found in the original code.bin.
However, if you have a ramdump, you can get the processed keydata directly, that'll save you a whole lotta time. Oh and Staplehax is probably not very useful under its current form. It's hardcoded to fetch shit from my computer over the local network, so eh. ____________________ blargSNES -- SNES emu for 3DS More cool stuff |
StapleButter |
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Member blarg Level: 30 Posts: 79/184 EXP: 151621 Next: 14248 Since: 10-27-14 From: France Last post: 2661 days ago Last view: 2571 days ago |
I haven't tested it yet, can't tell.
There are still a few things we need to tackle before we can release 1.4, btw. ____________________ blargSNES -- SNES emu for 3DS More cool stuff |
StapleButter |
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Member blarg Level: 30 Posts: 80/184 EXP: 151621 Next: 14248 Since: 10-27-14 From: France Last post: 2661 days ago Last view: 2571 days ago |
The only reason blargSNES uses them is because the fopen/etc API wasn't available back when I started working on blargSNES. I haven't bothered to change it because, well, it works.
Maybe you could try using them, but I don't think there's overhead from using the fopen/etc API. Instead, try increasing the buffer size. What is your current buffer size, btw? If increasing the buffer size doesn't help, I don't really see what will. ____________________ blargSNES -- SNES emu for 3DS More cool stuff |
Main - Posts by StapleButter |
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