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Main - Posts by gudenau |
gudenau |
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Member Normal user Level: 14 Posts: 1/34 EXP: 11683 Next: 1388 Since: 07-29-15 From: /dev/random Last post: 3180 days ago Last view: 3125 days ago |
I would like to work on a CFW not based on Nintendo's code, but the first part of that (to me anyway) is to get code execution on ARM11 from ARM9 FIRM_LAUNCH. Sure I could make one in ARM9, but that would be limited.
Bonus: Could I can get all (4 3ds/6 new 3DS) cores at once, not needed at all. |
gudenau |
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Member Normal user Level: 14 Posts: 2/34 EXP: 11683 Next: 1388 Since: 07-29-15 From: /dev/random Last post: 3180 days ago Last view: 3125 days ago |
Posted by yuriks You might be able to abuse memory mapping to make a ring buffer; that could be fun. |
gudenau |
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Member Normal user Level: 14 Posts: 3/34 EXP: 11683 Next: 1388 Since: 07-29-15 From: /dev/random Last post: 3180 days ago Last view: 3125 days ago |
You should add stuff for CIA builds, the rxTools/Pasta/Cake/reiNAND/etc users need love to! |
gudenau |
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Member Normal user Level: 14 Posts: 4/34 EXP: 11683 Next: 1388 Since: 07-29-15 From: /dev/random Last post: 3180 days ago Last view: 3125 days ago |
Posted by phase Just use Command Prompt. |
gudenau |
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Member Normal user Level: 14 Posts: 5/34 EXP: 11683 Next: 1388 Since: 07-29-15 From: /dev/random Last post: 3180 days ago Last view: 3125 days ago |
Posted by Syphurith They have been of little help. |
gudenau |
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Member Normal user Level: 14 Posts: 6/34 EXP: 11683 Next: 1388 Since: 07-29-15 From: /dev/random Last post: 3180 days ago Last view: 3125 days ago |
That memory is the bootrom... |
gudenau |
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Member Normal user Level: 14 Posts: 7/34 EXP: 11683 Next: 1388 Since: 07-29-15 From: /dev/random Last post: 3180 days ago Last view: 3125 days ago |
Inwas looking at the exheader page on 3dbrew again, and I saw this. This got me thinking, could I use those bits to get access to nand:/? All I would need is read access, but write would be a bonus.
I know this would only apply to cia and 3ds builds and injected stuff. |
gudenau |
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Member Normal user Level: 14 Posts: 8/34 EXP: 11683 Next: 1388 Since: 07-29-15 From: /dev/random Last post: 3180 days ago Last view: 3125 days ago |
Posted by Dazzozo Oh, this might be the way then! |
gudenau |
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Member Normal user Level: 14 Posts: 9/34 EXP: 11683 Next: 1388 Since: 07-29-15 From: /dev/random Last post: 3180 days ago Last view: 3125 days ago |
How would I dump the memory map? |
gudenau |
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Member Normal user Level: 14 Posts: 10/34 EXP: 11683 Next: 1388 Since: 07-29-15 From: /dev/random Last post: 3180 days ago Last view: 3125 days ago |
Posted by Dazzozo This sounds like fun. To bad we can't dump the bootrom; correct? |
gudenau |
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Member Normal user Level: 14 Posts: 11/34 EXP: 11683 Next: 1388 Since: 07-29-15 From: /dev/random Last post: 3180 days ago Last view: 3125 days ago |
Posted by plutoo Check for nulls and skip them, keep the holes in mind while updating the pointer? Given an array that is a little oversized and smart coding, that should not be to big of a preformance hit. |
gudenau |
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Member Normal user Level: 14 Posts: 12/34 EXP: 11683 Next: 1388 Since: 07-29-15 From: /dev/random Last post: 3180 days ago Last view: 3125 days ago |
Posted by Dazzozo I guess your correct... It is FIRM stuff. -.- Over over complicating things as per usual. |
gudenau |
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Member Normal user Level: 14 Posts: 13/34 EXP: 11683 Next: 1388 Since: 07-29-15 From: /dev/random Last post: 3180 days ago Last view: 3125 days ago |
Posted by Dazzozo That was part of the plan, I was just hoping that someone had the ARM stuff figured out so I could get a simple POC setup. |
gudenau |
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Member Normal user Level: 14 Posts: 14/34 EXP: 11683 Next: 1388 Since: 07-29-15 From: /dev/random Last post: 3180 days ago Last view: 3125 days ago |
Any one revering the SPI service? I've been looking into it some, as I would kinda like to have some custom SPI stuff. |
gudenau |
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Member Normal user Level: 14 Posts: 15/34 EXP: 11683 Next: 1388 Since: 07-29-15 From: /dev/random Last post: 3180 days ago Last view: 3125 days ago |
I like the idea of shared code, but lets avoid DLL hell; we need to implement it well. I might try to make a static library for this, without any system mods; but with svc and memory fun. |
gudenau |
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Member Normal user Level: 14 Posts: 16/34 EXP: 11683 Next: 1388 Since: 07-29-15 From: /dev/random Last post: 3180 days ago Last view: 3125 days ago |
I was wondering if there has been any progress getting the BOOTROM and key scrabler from the (n)3DS. From what I recall you need to decap the chips for this.
So, any info? |
gudenau |
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Member Normal user Level: 14 Posts: 17/34 EXP: 11683 Next: 1388 Since: 07-29-15 From: /dev/random Last post: 3180 days ago Last view: 3125 days ago |
I know the key stuff is not that useful, mainly interested in that info for documentation; to lead to better emulation down the road. Someone said they glitched the bootrom, but I doubt it based on what they have said about it. |
gudenau |
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Member Normal user Level: 14 Posts: 18/34 EXP: 11683 Next: 1388 Since: 07-29-15 From: /dev/random Last post: 3180 days ago Last view: 3125 days ago |
How does version spoofing work on the 3DS, I would like to attempt to implement a version spoofer so n3DS emuNAND users can get intomthe eShop. |
gudenau |
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Member Normal user Level: 14 Posts: 19/34 EXP: 11683 Next: 1388 Since: 07-29-15 From: /dev/random Last post: 3180 days ago Last view: 3125 days ago |
The 3DS handles removing the SD and game's just fine anyway. There is only a problem with emuNAND because you are basically removing the NAND, which is not supposed to be removable. |
gudenau |
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Member Normal user Level: 14 Posts: 20/34 EXP: 11683 Next: 1388 Since: 07-29-15 From: /dev/random Last post: 3180 days ago Last view: 3125 days ago |
Posted by Syphurith That does not explain how it is done on the console though. |
Main - Posts by gudenau |
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