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JulianDN
Posted on 11-19-15 01:45 PM Link | #754
Posted by vernacular
As far as I know, the .3dsx file in the 1.3b zip only works with Ninjhax. So if you aren't using Ninjhax you cannot use 1.3b.

Which brings me to this thread. Please add a .cia to the zip for 1.3b.
Regardless, keep up the great work. Although the sound becomes sluggish at times, it looks really good with 1:1 ratio & a custom border.


Thanks for the answer!

StapleButter
Posted on 11-24-15 01:47 AM Link | #766
I don't know who built that 1.3b (probably Discostew) and which revision was used, so... eh

____________________
blargSNES -- SNES emu for 3DS
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Discostew
Posted on 11-26-15 07:54 PM Link | #776
I don't recall making and posting any builds.

JulianDN
Posted on 12-05-15 10:12 PM Link | #810
I have an OLD 3DSXL (ver. 9.5.0-22U) running homebrew 2.5 (with homemenuhax installed via browserhax).
I've downloaded both 1.2 and 1.3 versions. Deleted the old one off my SD card before installing the new one. But they don't work, 1.2 worked ONCE the first time I installed it and then stopped. Can someone help me? Thanks :)

TecXero
Posted on 12-10-15 12:49 AM Link | #824
Posted by JulianDN
I have an OLD 3DSXL (ver. 9.5.0-22U) running homebrew 2.5 (with homemenuhax installed via browserhax).
I've downloaded both 1.2 and 1.3 versions. Deleted the old one off my SD card before installing the new one. But they don't work, 1.2 worked ONCE the first time I installed it and then stopped. Can someone help me? Thanks :)

1.3b works fine for me using *hax 2.5. To use the older versions, you'd have to use an older payload, which they might not be hosted anymore.

trashdinner
Posted on 12-16-15 04:10 AM Link | #832
Any ETA on the next build? Thx guys :)

Discostew
Posted on 12-16-15 05:42 AM Link | #833
Posted by trashdinner
Any ETA on the next build? Thx guys :)


No ETA ATM, but there are things in the works. But be aware, it's the holidays, and RL things have priority. You understand.

alejo9719
Posted on 12-16-15 11:14 PM Link | #835
I had to launch it from FBI on rxTools because otherwise I get black screen at emulator's launch

JulianDN
Posted on 12-20-15 06:26 PM Link | #837
Posted by TecXero
1.3b works fine for me using *hax 2.5. To use the older versions, you'd have to use an older payload, which they might not be hosted anymore.


Do I just put the 1.3b in my SD card or how do I install it?

mastercreeper
Posted on 01-01-16 05:19 PM Link | #848
on my old 3ds with HomeMenùHax v2.1 when I try to open the emulator it displays a black screen
and nothing appears

JebusChrist
Posted on 01-01-16 10:35 PM Link | #849
Is there any way to change the controls? I'm more used to the GBA versions of SNES titles, for example I'd like to have R as spinjump rather than the default A in SMW. If not, any plans to add this or any way I can do this myself (keeping in mind I don't know any programming stuff)?

profi200
Posted on 01-01-16 11:01 PM Link | #850
blargSnes does not yet support remapping controls. It is hardcoded. I think that is very low priority on the list. First comes better compatibility and speed improvements.

Discostew
Posted on 01-02-16 06:29 AM Link | #851
Posted by mastercreeper
on my old 3ds with HomeMenùHax v2.1 when I try to open the emulator it displays a black screen
and nothing appears


Have you used the emulator as a prior version before? You may have to delete the ini file for blargSNES on the root directory. When in doubt, start with a clean slate.

Posted by JebusChrist
Is there any way to change the controls? I'm more used to the GBA versions of SNES titles, for example I'd like to have R as spinjump rather than the default A in SMW. If not, any plans to add this or any way I can do this myself (keeping in mind I don't know any programming stuff)?


As of this moment, there are no plans for remapping, mainly because the control layout of the 3DS is so extremely close to the SNES. Yes, the face buttons aren't skewed like they are on an SNES controller, but it's close enough.

Discostew
Posted on 01-07-16 08:53 AM Link | #857
Boy, it sure would be nice if we could have games like F-Zero running at 60fps on an o3DS, wouldn't it?

Osakasan
Posted on 01-07-16 03:30 PM Link | #858
It sure would.

By the way, is there a .cia versión of BlargSNES? Now that the 3DS has been cracked open it would be the best option.

Weicxiable
Posted on 01-07-16 04:56 PM (rev. 2 of 01-07-16 04:56 PM) Link | #859
Posted by Osakasan
is there a .cia versión of BlargSNES? Now that the 3DS has been cracked open it would be the best option.

Here's the absolutely latest public build, 1.3b. https://gbatemp.net/up/152102/blargSnesCia.zip

McGruff
Posted on 01-07-16 11:09 PM Link | #861
Posted by Discostew
Boy, it sure would be nice if we could have games like F-Zero running at 60fps on an o3DS, wouldn't it?


Are you hinting at something? :)

Discostew
Posted on 01-08-16 02:15 AM Link | #862
Posted by McGruff
Are you hinting at something? :)


Guess my post does make it sound like that.

McGruff
Posted on 01-08-16 04:14 AM Link | #863
Sweet.

I just want to pass on my thanks for all your hard work. BlargSNES is fantastic!

TecXero
Posted on 01-08-16 10:03 AM Link | #865
Posted by JulianDN

Do I just put the 1.3b in my SD card or how do I install it?

Just like all other 3dsx homebrew. Just copy it to /3ds/[name]/

The name of the folder needs to be the same as the 3dsx file. The smdh also needs to be named the same as the 3dsx file. So it should look something like this:

/3ds/blargSnes/blargSnes.3dsx
/3ds/blargSnes/blargSnes.smdh

Well, there is a couple of small exception to the rule, for example: the 3dsx file can be named "boot.3dsx" and the smdh named "icon.smdh" while the folder can be named whatever you want.
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Main - Homebrew projects - blargSnes -- SNES emulator for the 3DS Hide post layouts | New reply

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